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colony genesis 1.0.16-alpha
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Devlog
Colony Genesis v1.0.16-alpha
February 02, 2021
by
native systems
- Fix crash in generated colonies - Fix crash with surface ant collision - Update MIDIs This update is save compatible with previous versions...
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Colony Genesis v1.0.15-alpha-hotfix1
January 19, 2021
by
native systems
- Fixes a crash introduced in v1.0.14-alpha when loading saved games...
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Colony Genesis v1.0.15-alpha
January 19, 2021
by
native systems
- Fix resizing issues with GUI - Release macOS x64 build - Update MANUAL.txt Mac builds are now available for x86-64 systems. Note that the system Terminal is not GPU accelerated and performance is qu...
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Colony Genesis v1.0.14-alpha
January 02, 2021
by
native systems
- Updated GUI backend - Update dependencies and licenses This release does not contain any gameplay changes. Mac builds are planned for the near future...
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Colony Genesis v1.0.13-alpha
August 25, 2020
by
native systems
1
- Add control to center view on colony (C+SHIFT) - Implement a new random walk algorithm for foraging behavior This will be the last regular update for the alpha version of Colony Genesis. After some...
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Colony Genesis v1.0.12-alpha
August 11, 2020
by
native systems
Just some small bug fixes: - Fix view centering on surface level - Fix crashes in some black colony seeds - Fix ant selection no longer affects black ant with same index - Change fungus render color...
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Colony Genesis v1.0.11-alpha
July 28, 2020
by
native systems
- Nurse ants can now move juveniles out of overheated cells - Adjust night time temperature gradient - Fix ant rendering in colony with any combination of even or odd view center and terminal height...
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Colony Genesis v1.0.10-alpha
July 14, 2020
by
native systems
- Add swarm behavior to raider AI - Fix raider pathfinding on enemy trails - Add fungus growth and improved drawing - Improve black colony layout to help prevent early heat death This version is save...
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Colony Genesis v1.0.9-alpha
July 01, 2020
by
native systems
- Improve colony pathfinding and queen AI - Adjust colony rain rate and drainage - Modify colony draw routine to make items and zones more visible - Fix colony morning color palette This release is sa...
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Colony Genesis v1.0.8-alpha
June 16, 2020
by
native systems
1
- Adds incidental music to time of day transitions - Fixes crash related to ladybug audio playback This release is save compatible with the previous version...
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Colony Genesis v1.0.7-alpha
June 02, 2020
by
native systems
- Add swarm behavior to ants ('R' key) - Add flying and feeding behavior to ladybugs - Fix crash when trying to view colony when starting drone is on canopy level This version is not save compatible w...
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Colony Genesis v1.0.6-alpha
May 19, 2020
by
native systems
- Fix possible crashes when linking other versions of Ncurses on Linux - Add flying gnats to surface view - Add plants and root systems to colony view This version is not save compatible with the prev...
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Colony Genesis v1.0.5-alpha
May 05, 2020
by
native systems
- Add 'Inspect' mode for viewing cell contents - Fix crash when view colony button is pressed and starting drone is not selected - Fix ant rendering in colony with odd sized terminal This version is...
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Colony Genesis v1.0.4-alpha
April 21, 2020
by
native systems
- Adds temperature diffusion and adjusts rates - Fix for queen getting stuck in dig mode when deselected It should now be easier to maintain high enough temperatures over night and in lower soil layer...
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Colony Genesis v1.0.3-alpha
April 07, 2020
by
native systems
1
Changelog: - Add controls to highlight all ants by behavior (SHIFT+select) - Fix frame loop timer to prevent fast forwards...
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Colony Genesis v1.0.2-alpha
March 24, 2020
by
native systems
Update adds pathing to foragers carrying items within the colony, greatly improving colony efficiency!...
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Colony Genesis v1.0.1-alpha
March 10, 2020
by
native systems
1
- Add color palette options to Settings including a modified palette for red-green color blindness - Add lifecycles to more ant castes - Nurse ants give food to larvae - Nurse ants on the surface will...
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